- Home /
Fbx animation's rig go wrong after importing
Hello check these images to see what I mean.All I do is to get the same file that I've attached to this post to unity and then put Animation's type to humanoid and click apply this is what I get.How Can I fix this?tried with unity 5.6 and 2018 the same result on both.I read somewhere that it should be on the T-pose but it's not possible to be on T-pose on frame 0 and then be on the next pose the animation will look terrible then.What can I do please help. Here's the fbx link: http://www.mediafire.com/file/nrx6onhcgxn4pn2/a@run.fbx/file in maya: https://ibb.co/bW6RPp https://ibb.co/e9Npc9 in unity: https://ibb.co/cHhY4p https://ibb.co/d1TjAU
This file is only animation and has no model.We made hundred of these animations and we don't want to lose them.Please tell us a way that can fix all of them not only this animation.Thanks.,Hello check these images to see what I mean.All I do is to get the same file that I've attached to this post to unity and then put Animation's type to humanoid and click apply this is what I get.How Can I fix this?tried with unity 5.6 and 2018 the same result on both.I read somewhere that it should be on the T-pose but it's not possible to be on T-pose on frame 0 and then be on the next pose the animation will look terrible then.What can I do please help. Here's the fbx link: http://www.mediafire.com/file/nrx6onhcgxn4pn2/a@run.fbx/file in maya: https://ibb.co/bW6RPp https://ibb.co/e9Npc9 in unity: https://ibb.co/cHhY4p https://ibb.co/d1TjAU
Your answer
![](https://koobas.hobune.stream/wayback/20220612174423im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Blend Shapes in Unity? 4 Answers
Combine multiple animation transforms in one animation 0 Answers
How to make animated animal's head smoothly look at player instead of instantly snapping? 1 Answer
Blender to Unity rig : Distend arm 1 Answer
blender rigged animation plays, but scaling of the model does not. 0 Answers