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Question by
IceEnry__lol · Dec 28, 2016 at 04:49 PM ·
collisionparticle systemdetecting
How to detect collisions between a particle system and a gameobject
I have a particle system with the "collision" on, with world and collision mode 3D, how can I detect the collision between this and a gameobject? i Tried with the functions OnCollisionEnter and OnTriggerEnter but nothing....
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Answer by tanoshimi · Dec 28, 2016 at 04:51 PM
ah, perfect it was easy... :) thanks a lot, the script has to have attached to the gameobject right? (or it don't depends?)