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Editor in game?
How can i place and editor type thing into a scene, so that a button needs to be pushed before any of the scripts/physics/everything else happens? the only functions would be move and scale, ect. I am a bit stumped on how to go about this. im not the best with code as it is, but this in particular has me fooled. Anyone know how to go about this?
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Use a normal GUI script, but when it is activated set Time.timeScale to 0, pausing the game, and when it gets deactivated again reset the timescale to whatever it was befor.
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