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This question was closed Sep 03, 2012 at 12:23 PM by Kryptos for the following reason:

Duplicate Question

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Question by NewDeveloper · Sep 03, 2012 at 11:11 AM · cameralogicalign

Camera Auto-Align with the nearest object with a determinated tag

Hey guys I was writing a source, but unfortunately I can't get any logic to write a source to align the camera with the nearest object with a determinated tag, if it is near to the center of the screen. I try to explain this better: I have a camera moving and rotating. I want that if it founds a particular gameobject that is near to the camera and has a particular tag, it will aligned to it, and it remains untill, another gameobject doesn't take its position or it will destroyed. How can I explan to Unity? I tried with Camera.main.ScreenToWorldPoint (); This is the logic: if the object has the setted tag (example enemy) then (simple, i can do this) if the object is the nearest then (simple I can do this) if the object is near to the center of the screen then (here is the problem) align the camera to the object. I don't know how to detect, if the object is near to the center of the screen. But i don't know how to detect if the gameobject is near of the center of screen Please help Thanks byeeee!

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avatar image AlucardJay · Sep 03, 2012 at 11:18 AM 0
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Duplicate Question (new user) : http://answers.unity3d.com/questions/312375/camera-auto-align-with-the-nearest-object-with-a-d-1.html

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