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I am having an odd warning on animation state
Greetings all, I am having an odd warning, I am getting:
Generic Animator [badguy] has a human AnimationClip [1h_bladeup_idle] that cannot be applied on non-human Animator
I have a model made in blender and all animations are also made in blender in the same file. I am using an animation state engine. My model has a humanoid avatar and it is the only model using the animations. I thought that I could figure this one out but so far I have found nothing useful, though I do not seem to have great control of google. I get this this warning 2 or 3 dozen times, as I have lots of animations. I can play the game with these warnings but I was hoping there was a way to resolve it. Does anyone have any ideas?
Answer by Bunny83 · Aug 20, 2013 at 06:00 AM
I never used mecanim but you need to setup your avatar as an humanoid avatar which you clearly don't have :-)
ok, with more investigation, the avatar was not fully setup. Now my model is being torn apart and reassenbled in a way that makes no sense. I will open a new ticket.
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