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Exporting a Bezier cirlce from blender to unity
Hi Everyone,
I have a tank from this tutorial.
In it he uses a Bezier circle to turn the tank tracks as he moves the object, basically he creates an empty cube, parents the circle to it and then by moving the empty it causes the tracks to turn.
I can get all this working fine but when I export to unity the tank moves but leaves the tracks behind(they dont move at all)
Is there a way to bring this functionality in?
Thanks
Marc
Answer by marcfielding · May 16, 2015 at 09:09 PM
The answer is no you can't unfortunately
Yeah it's a shame the bezier works well , I ended up buying tank assets, til his was unity 4.3 I haven't checked if 5 supports it, I doubt it though
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