Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by TripodGRANNE · Nov 28, 2011 at 11:14 PM · c#javascriptgameobjectterrain

Making changes to a terrian in game

Hey guys,

Im trying to write a code so that i can make changes to a terrian in the game. If i could just make it so i could raise and lower the terrian in the game id be very happy with that. What id like to know is if anyone has done this already and/or could you point me in the right direction to get the results im looking for. I dont know if this will take multiple codes so please if so explain. Im not new to Unity3d so PLEASE dont respond "you cant just do this" or "learn Unity first", personally i've never gotten a response like that but i just think its rude.

Thanks for the help :D

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by BerggreenDK · Nov 28, 2011 at 11:59 PM

I believe you need to make access to the 3D mesh of a terrain if you are thinking of changing a terrain made from within Unity editor.

But lets assume it isnt, then I would make a HUGE grid of heights. To make a terrain, I just need to draw surfaces between them. That is building a 3D mesh from a heightmap, if you need to search more info on the subject.

When I edit the terrain, then I would just alter the heights of the heightmap and then recalculate the mesh for the surround area.

Again, there are many ways to do terrains. In old days there were something called voxels, try searching for that too for inspiration on terrain generation.

If you want to build a "minecraft v117" then you just need huge 3D matrix with cubes assigned to coords. Thats been asked a lot too.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

How to create an 3d game object in 300 X 250 size? 1 Answer

Distribute terrain in zones 3 Answers

Why does IsSleeping() keep returning false? (Billiard Logic) 0 Answers

GetComponent Help. 1 Answer

C# Adding Components From Other Gameobjects 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges