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Question by
jobo22 · Aug 16, 2019 at 04:24 PM ·
navmeshnavmeshagentruntimebake
Agents on run time baked navmesh behave weirdly
Hi, I am baking my navmesh at runtime since I have random maps. For some reason my agents will move fine sometimes, and sometimes they will move very weirdly, like stopping before they should, or the worst is when they move through the navmesh and just keep on going into the distance. Does anyone know a solution to this? Thanks!
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