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Question by Loius · Feb 26, 2014 at 03:29 AM · particlesystemdistanceshurikenemission

Shuriken "Distance" emission mode not working

My particle system works as expected in Time emission mode, but I need it to emit X particles per unit traveled. I'd almost swear I've successfully used Distance mode before, but right now when I change from Time to Distance it simple stops emitting particles (yes, I am moving the object).

Shouldn't 5000 distance mean "Emit 5000 particles per one unit moved"? What's going on?

Here's a picture of my system setup - default settings with Distance instead of Time. :/

https://www.dropbox.com/s/wshchxoikejdwn7/distance%20emission.png

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avatar image Dblfstr · Feb 26, 2014 at 06:33 PM 0
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I'm not quite sure. I am not at home right now. But I thought distance was distance traveled before something was emitted. Anyway, there is a great tutorial on the Shuriken particle system in the live training archives.

http://unity3d.com/learn/tutorials/modules/beginner/live-training-archive/particle-systems

avatar image Loius · Feb 26, 2014 at 08:54 PM 0
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The video talks about distance mode but does not show it working. (~26:45)

avatar image Dblfstr · Feb 26, 2014 at 09:08 PM 0
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Crap. I thought he went through each parameter thoroughly.

avatar image Loius · Feb 27, 2014 at 03:52 AM 0
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No worries - as you can see, the answer is a little not-straightforward. x)

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Answer by Loius · Feb 27, 2014 at 03:51 AM

You must simulate particles in World space to use distance mode. Simulating in Local space does not work.

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