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Question by PVRK · Jan 31, 2013 at 03:27 AM · texturing

How do I apply a texture to a 3D model?

I imported a pistol into Unity and want to know how to add a texture to that model.

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avatar image PVRK · Jan 31, 2013 at 02:53 AM 0
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i got it from thefree3dmodels.com

avatar image Manco Capac · Jan 31, 2013 at 04:50 AM 0
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$$anonymous$$ake a texture (using Image processors). $$anonymous$$ake a material in unity. (In project panel: Create material) Assign the texture u made.

I fin it easy to make materials in 3D programs (blender)...

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Answer by iwaldrop · Jan 31, 2013 at 04:58 AM

Drag an image into your Project pane, create a new material, drag that texture onto it, then drag your new material onto your GameObject. Couldn't be simpler, really.

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avatar image Julien-Lynge · Jan 31, 2013 at 05:24 AM 1
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I believe you can actually drag the texture straight on to the 3D model in the scene and it will automatically create a new material for you, add it to the object, and assign the texture to it. So yeah, it could be simpler :)

avatar image TomasLDN Julien-Lynge · Jul 23, 2016 at 02:28 PM 0
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Julien, you're a life saver, I can't even tell how long I spent trying to figure this out and yet it was so simple :D An up-vote and huge thanks!

avatar image iwaldrop · Jan 31, 2013 at 05:57 AM 1
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I think you're right, but I wasn't sure off the top of my head if it just assigned it to the default diffuse material and created a new material in the Project. Either way, I would prefer to have more control over where my material is stored. :) But yeah, it could be simpler! ;)

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