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Question by Griffo · Jan 21, 2013 at 09:16 AM · resolutioniphone5

iPhone5 resolution

Hi,

Anyone have experience with the iPhone5, Unity4 Pro and iOS Pro?

First I seem to be missing the High Res. iPhone Tall option in the Splash image options.

Second when I remove the Default-568h@2x.png from Xcode to force it to iPhone 4 resolution with boarders it starts with a stretched image as below, then if I rotate the phone to the other landscape mode the image shows as expected, can anyone shed any light on this problem please?

I'm using Unity4 Pro iOS Pro

Thanks.

EDIT - Keeping the Default-568h@2x.png in Xcode and running in iPhone5 mode the game still starts like below stretched until I rotate the phone.

alt textalt text

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image1.jpg (68.0 kB)
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avatar image Fattie · Jan 21, 2013 at 10:32 AM 0
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"First I seem to be missing the High Res. iPhone Tall option"

strange, did you set the build target accidentally wrong or something of that nature?

avatar image Griffo · Jan 21, 2013 at 10:56 AM 0
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Hi Fattie,

No the build settings are set correct, been through them numerous times, the only options showing are as below.

alt text

avatar image Lav-patel · Jan 21, 2013 at 12:49 PM 0
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please check below link i hope it will be useful for u. http://forum.unity3d.com/threads/150871-Recommended-Xcode-versions

avatar image Griffo · Jan 21, 2013 at 01:08 PM 0
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Lav, Thanks for the link, but I'm already using Unity Pro 4.0.0b7 and Xcode 4.5.2

avatar image arosellisp · Jan 21, 2013 at 01:15 PM 0
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Did you try to delete the Default-568h@2x.png for the (Retina 4-inch) in the Xcode Project Settings ?. I have no experience testing this, but maybe if you specify that image you won't get the black borders.

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