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Question by alexkaskasoli · Feb 20, 2014 at 06:50 AM · charactercharactercontrollergroundcharactermotor

Character Controller/Motor Ground Delta

Is there a way to set a distance between the Character Controller/Motor and the ground? My ground is quite wobbly and I would like to avoid shaking the character and the camera by having the character levitate slightly above the actual ground.

Is there an inbuilt attribute in the Controller/Motor I can modify or will I have to code a raycast check myself in another script?

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