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Character controller model colliding. How to disable it?
I don't know why my Blender model have collisions without using the capsule.
The main reason of this being a problem is that when falling animation is running, player toes are vertical and it collision befor the character controller.
Edit: Here is a video i recorded: https://drive.google.com/open?id=129IXjspwmZG25zZhSs794FaW1aku7ND7
Problem:
Model info:
Answer by Atto2O · Apr 30, 2019 at 03:48 PM
If it helps to someone in my case the problem was the jump coroutine that make it not work properly i fixed it reducing the time of the corroutine :). if any doubts ask me!
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