Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Ineedplay · Aug 01, 2013 at 12:58 PM · androidgameappobb

I Need Help with Android Binary .OBB files

I have recently made a small game and its 120mb but when in Unity Under Player Settings I click split binary it does split it but the Apk is 54mb and Obb is 64mb. How can I make the Apk less in size?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by emongev · Aug 01, 2013 at 01:22 PM

The apk when splitting obb files loads into the apk whatever is in the initial scene, so its probably due to the fact that your initial scene is filled up with things. My recommendation would be to have an initial empty scene (probably only a texture that says loading) where you use the obb downloader only, and forwards to your original first project scene when its done loading.

That way only the texture will increase the size of the apk file (there are various other things like scripts and shaders that may go into the apk, but its probably images or other stuff thats increasing the size of the apk).

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Ineedplay · Aug 01, 2013 at 02:31 PM 0
Share

Thank You Sooooooooooooooooooooooooooooooooooooo $$anonymous$$uch I have beeen up last 20 hours making my app and this error killed me :P I didnt make a main menu since I didnt need it and now I know I should :) THAN$$anonymous$$ YOU SO $$anonymous$$UCH!

avatar image emongev · Aug 01, 2013 at 02:46 PM 0
Share

No problem man, If you want to you dont even need a main menu, just a "loading" screen. And you should use the plugin mentioned by Inferno if you plan to publish the app to Google Play (which I imagine is the reason youre splitting the apk).

avatar image
0

Answer by $$anonymous$$ · Aug 01, 2013 at 01:27 PM

I think you apk file contains the data from the first scene,you need to use this plugin

and apply this in your first scene.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

16 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Portrait Android app? 1 Answer

Launch activity on top of unity player activity freeze the game 0 Answers

OBB expansion files problem 1 Answer

Unity Ads Weird Revenue Stream 0 Answers

Unity Scaling for Android on 5.5. 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges