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Question by Vipul-Dudharejiya · Jul 20, 2015 at 09:59 AM · scenenamecountgame object

How to count and name total number of game object are there in my scene?

So basically i just want to count how many game object are there in my scene. Is there any special built in function ?

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Answer by BiG · Jul 20, 2015 at 09:59 AM

This should work:

 GameObject.FindObjectsOfType(typeof(MonoBehaviour)); //returns Object[]

See here for other solutions: http://answers.unity3d.com/questions/329395/how-to-get-all-gameobjects-in-scene.html.

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avatar image Cherno · Jul 20, 2015 at 10:30 AM 2
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I would search for Transform ins$$anonymous$$d, since every GameObject has a Transform component, but not every GameObject might have a $$anonymous$$onoBehaviour component.

avatar image Vipul-Dudharejiya · Jul 22, 2015 at 05:00 AM 0
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Page Not Found

avatar image Cherno · Jul 22, 2015 at 06:31 AM 0
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Nevertheless, BiG's answer is correct.

avatar image BiG · Jul 22, 2015 at 07:34 AM 0
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Remove the final dot from the URL.

avatar image Vipul-Dudharejiya · Jul 22, 2015 at 11:22 AM 0
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hummm... got it and done.

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