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Publishing a web build onto the web?
Hi, I have a demo of my game that i want to publish as a webplay for people to test, but i can't figure out how to get it to work. I have the game built as a web player version, I just don't know how to get it onto the internet for people to see. Can someone help me out?
Thanks (And yes, i did do research but couldn't find anything that helped, some confusing html stuff i don't understand)
Answer by bruce965 · Aug 23, 2013 at 04:15 PM
Use Dropbox, upload both your HTML and your UNITY3D files in the same folder (preferably inside "public" folder in the root of your space) after compiling by clicking:
File -> Build settings -> Web Player -> Build
After that click on the chain image (at the right of your HTML file) and copy the link it gives you, this is the location where your game is published.
If you can't see anything you have to download the Unity webplayer from here or from the bottom of the page where the game is published.
Have a nice day!
Not in the public folder... If you need help with Dropbox please send me the link you generated.
ahh ok i got it working, Thanks! I had to right click the html file and click "Copy public link", not click the chain to the right. But anyways it's working great, thanks a bunch!
Answer by jacobschellenberg · Aug 23, 2013 at 03:37 PM
You can host it from DropBox quite easily. Just drop the HTML file and the webplayer file in a folder, then share a link to the html file.
Or, if you have a website already, just place the two files in your public directory and give people the link to the html file.
in dropbox If I share a link to the html folder it just asks them to download, it doesn't play the game
The best way to go is to get hosting from GoDaddy or BlueHost, or whatever company you prefer so that you can place the HT$$anonymous$$L and UNITY3D files on your server. Which then, as I said, you can give people a direct URL link to.
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