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Positions mess up when built
Everything is lined up when editing the project, but when I build it and run, the positions of everything is messed up. How can I fix this?
Can you give us a bit more detail about your situation? This is a pretty strange bug.
Whenever I actually build it(not playing in edit mode) everything is changed. Such as in edit mode, the menu fully shows up, but when built, it is zoomed in and the text is to the sides.
No, I understand the problem, I need information about what might be causing it.
have you imported models , if so are there animations attached and are they set to Play Automatically in the Inspector? Your model Axis' could be different to Unity's Axis'.
Answer by hathol · May 17, 2012 at 02:25 AM
Sounds like a problem with the GUI and the screen resolution to me. Try setting the resolution and aspect ratio in your editor window to the same values you use in your build and then place your texts/objects again.
A better (but more expensive) approach would be, to try and design everything resolution independent ( http://forum.unity3d.com/threads/52571-Resolution-Independent-GUI could be a starting point for that )
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