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               Question by 
               Apocolyptosaur · Dec 21, 2012 at 12:53 AM · 
                optimizationenvironmentlargepower  
              
 
              EPIC Environments in Unity 4
I was wondering how hard it would be/how one would go about making large, epic environments like they have often used in Halo games. If you don't know what I mean, watch the E3 trailer for Halo 3.
http://www.youtube.com/watch?v=wXrYSEOg3Ro
I don't want to have to move around in it, I just want it to look good/convincing.
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