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Question by Tommy Ducati · Apr 14, 2011 at 10:03 AM · syntax-errorcs1525

How To Read Error Messages CS1525

using UnityEngine; using System.Collections;

public class MoveAround02 : MonoBehaviour {

public float Movespeed = 10; public float Rotatespeed = 20;

// Use this for initialization void Start () {

}

// Update is called once per frame void Update () {
float Move.forward = Movespeed = Time.smoothDeltaTime = Input.GetAxis("Vertical"); float Move.left = Movespeed = Time.smoothDeltaTime = Input.GetAxis("Horizontal"); float Rotate = Rotatespeed = Time.smoothDeltaTime = Input.GetAxis("Horizontal");

     transform.Translate (Vector3.forward = Move.forward);
     //transform.Translate (Vector3.left = Move.left);
     transform.Rotate (Vector3.up = Rotate);
 }

}

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Answer by Proclyon · Apr 14, 2011 at 10:26 AM

MSDN DEFINITION

The compiler detected an invalid character in an expression.

You are assigning variables but that does not result in a parameter that can be passed

    transform.Translate (Vector3.forward = Move.forward);
  //transform.Translate (Vector3.left = Move.left);
    transform.Rotate (Vector3.up = Rotate);

A = B

means

put what's on the heap as B on the place where A is as well.

Rotate however is a method that is asking for a parameter, something with a value. You are giving it a task, not a value.

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