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Question by noob22 · Sep 28, 2011 at 05:29 AM · gameobjectconvertstreamtransport

A convert between stream and object in unity3d?

How to convert a gameobject into a stream for transport?

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avatar image syclamoth · Sep 28, 2011 at 05:41 AM 0
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Why are you trying to do this? Depending on the application there are a few different way which are appropriate. Is it for a networked application? Or is it for the purposes of save-game files?

avatar image noob22 · Sep 28, 2011 at 06:21 AM 0
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Yes,it is for a networked application!

avatar image syclamoth · Sep 28, 2011 at 06:38 AM 0
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The best way to do this for networking is to use Unity's inbuilt serialization protocols- Attach a NetworkView component to the object you want synchronised, and let it work its magic! A more in-depth walkthrough of Unity's networking capacity can be found here.

avatar image noob22 · Sep 28, 2011 at 07:40 AM 0
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Or it is for the purposes of save-game files?

avatar image syclamoth · Sep 28, 2011 at 07:48 AM 0
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Well? Which one is it? It's your question!

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