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Question by jister · Apr 18, 2013 at 06:13 PM · guiaudioimport

let player import music during game?

is there any easy way (drag/drop) for the player to bring sound files in while the game runs? so I'm not looking for the Resources folder where he could drop a file. more of a kind of GUI slot where he could drop a file or browse for a file.

thx J.

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Answer by DaveA · Apr 18, 2013 at 06:17 PM

http://docs.unity3d.com/Documentation/ScriptReference/WWW.GetAudioClip.html

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Answer by AVividLight · Apr 18, 2013 at 06:45 PM

Drag/Drop isn't supported in Unity. That said, you could have the user drop music into a folder on their computer, and use WWW.GetAudioClip to play from there. Hope this helps! -Gibson

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avatar image DaveA · Apr 18, 2013 at 06:49 PM 1
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Converted to answer, because that's what it is. And it's what I linked to half an hour ago.

avatar image jister · Apr 18, 2013 at 06:56 PM 0
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thx for the answers, is a browse pop up in unity GUI possible for this?

avatar image AVividLight · Apr 18, 2013 at 07:35 PM 1
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Yeah, you can make a folder browser by using System.IO. It would probably be easiest to use System.IO.Directory.GetDirectories.

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