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Is Mesh Collider possible on an animated plane ?
Hello every body :)
So first of all, i have a first person controller working perfectly, then i have a unity default plane that i use as a floor. But i also want an animated floor, so i create a wavy animation (with bones) in 3Ds Max on another plane that i import in unity. Animation is working fine. My problem is that i'd like to walk on this animated plane, but even with a mesh collider, the caracter just go through it :(
So is that even possible ? (i use basic Unity 3, no pro version)
here is an image :
http://img407.imageshack.us/img407/1913/screen1zx.jpg
Thanks for your help :)
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