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rigidbody, kinematic beginner woe
I'm starting in Unity and I am following the FPS tutorial, when I put a cube with rigidbody in order to shoot and see the reaction simply falls off the stage. And if I put "is kinematic" is not fall but nothing happens.
What exactly do you mean "simply falls off the stage"? What were you expecting it to do? Please include as much information as possible. It could be many things as to why it's not working as intended.
Please edit this question. Don't put your question to the title, make it short and straight to the problem. Describe your problem properly. What version of Unity you're using? Rigidbody will surely make your objects fall down: http://docs.unity3d.com/Documentation/ScriptReference/Rigidbody.html
thanks , sorry about that.... I am trying to understand this. I just want my cube move, fall, etc.. have a reaction because of the shot.
just go to unityGE$$anonymous$$S.com and read the beginner tutorials. Or, you could even read the beginner tutorials on the Unity3d.com web site.
Answer by MachCUBED · Nov 27, 2012 at 05:51 AM
Try adding a rigidbody component to your bullets, that way they will exert a force on other rigidbodies.
Answer by xXTURDLEXx · Nov 27, 2012 at 07:03 AM
Make your floor a Rigid Body and untick the 'affect by gravity' box, Hope this helps :)
Answer by Maulik2208 · Nov 27, 2012 at 12:37 PM
UNCHECK THE USE GRAVITY AND ENJOY......
But then the object has no ...gravity. So much for the realism...
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