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Shinobi1507 · Oct 29, 2010 at 05:28 AM ·
objectfadecullinglod
Object Fade at distance
How would I go about fading an object in a LOD sort of manner. meaning its only visible from a certain distance. It doesn't need to "Fade" so to speak. just not be rendered from a certain distance.
Example: I'm walking backwards and as i get further away from certain objects they no longer render. (Like the grass especially)
This is to help compensate for the lack of occlusion culling.
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