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Question by Tvorca · Oct 31, 2012 at 09:35 PM · 3d texttransformstargets

Target 3D Text change to float and write to 3D text from run application.

Hi,

I have 2 problems with 3D text.

  1. I need do mathematical operations.

    public class Compute : MonoBehaviour {

       //input
         public Transform A; //I need change A to float
                             //A & A_output is 3D Text
         //output
         public Transform A_OUTPUT; // here i write A
         
         void OnMouseDown(){
                 
             A_OUTPUT = A*6;
             A_OUTPUT.transform.guiText.text = A_OUTPUT.ToString();
         }
    
    
    

This C# script I appli on 3D Text.

  1. I need write number to 3D Text from run application. I need (in run application) to click on 3D Text and write number.

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Answer by Anusha · Nov 02, 2012 at 03:34 AM

 public Transform A; //this is your 3D text from where you take the input
 
 public Transform A_output; //this is your 3D text where you want to display the result A*6.
 
 
 void OnMouseDown()
 {
      TextMesh Tx = (TextMesh) A.gameObject.GetComponent("TextMesh");
                                 int A_value = int.Parse(Tx.text);
 int A_output_value = A_value * 6;
  TextMesh Tx1 = (TextMesh) A_output.gameObject.GetComponent("TextMesh");
 Tx1.text = "" + A_output_value.ToString();
 
 }
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