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How do i log a game objects position to text file
Hello, how would i go about logging a gameobjects transform (position in Vector3 and rotation in Quaternion) to a text file that updates every frame, i just started learning C# on Thursday so that would be the language i have a bit of understanding it, Thanks in advance.
Before answering, there was a similar thread yesterday and maybe you should explain a little more what you are after since there may be a better solution: http://answers.unity3d.com/questions/701014/problem-saving-game-progress.html
You started on Thursday, of what year?
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