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Question by Epicci · Oct 28, 2012 at 06:55 AM · multiplayerplayermultiplespawnpoint

Multiple player spawnpoints

I need 4 spawnpoints and only 1 player should be able to spawn from one point, i have been using switch to define which spawnpoint is called, but it's not working well when player disconnects.. What is best way to make this? First player should spawn at the point 2, second at the point 2 etc.. But if player 2 disconnects, i dont know how to remove his "playermodel". And now when someone joins middle of the round, how i can make him spawn to point 2?

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