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Question by
Samael_00001 · Sep 22, 2014 at 01:26 PM ·
collisionmesh collider
Colliding with a moving object
How to make it work right?
Here is a video: link
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Best Answer
Answer by HarshadK · Sep 22, 2014 at 02:50 PM
The first effect of the ball passing through the upper plate attached to the stick might be because of the speed. Try to set the 'Collision Detection' to 'Continuous' or 'Continuous Dynamic' for your rigidbodies where their movement involves great speed as per what suits the best.
For more information: Rigidbody
There are also few suggestions at collision detection at high speed
If this does not solve your problem then you might want to use raycasting techniques but will require quite a lot of tweaks on your side: DontGoThroughThings
[4]: http://answers.unity3d.com/questions/587586/unity-high-speed-collision-detect.html