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problem with gap at specific radius
Hello, i have a weird problem with a gap in imported model. I export a world from mineways and i have a gap at specific radius in Unity. In Blender or UnrealEnginge is working fine, but in Unity there is a gap between cubes.
Texture is made with padding 1px so its not this...
When scrolling of course the gap is moving (Screenshot #1 > #2) grid is moving with actual radius, and groving up... The problem shows in render game and scene view
I don't have any ideas to solve this problem, and i prefer Unity than other programs, so i need to fix this :(
Thanks!
screenshot-1.jpg
(138.4 kB)
screenshot-2.jpg
(105.0 kB)
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