- Home /
Question by
eternam · Mar 16, 2012 at 12:51 AM ·
transparentglass
Opaque specular on transparent object? (i.e. glass sphere)
I've searched on this forum and elsewhere and I can't seem to find a good answer. Is it possible for an object to be transparent and still have a solid, opqaue specular?
For example, if you start with the default SSE shader network, go to Settings > Blending Settings > Blend Type > DecalAdd, it makes the shader transparent, but it kills the specular.
Anybody have a working solution for this?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613065154im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Windows (glass) 4 Answers
Having trouble making transparent glass 1 Answer
How do I stop seeing through models by glass windows? 1 Answer
Simulate polarized glass and projectors? 0 Answers
transparent material in blender/unity 2 Answers