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Question by LordZephyr · Sep 30, 2012 at 05:09 PM · iosassetsdeletecompile

Do all assets get loaded into final app from Unity development?

I truly didn't know where to look to find this answer so I apologize if it has been asked before.

When I begin to develop a new iOS app, I import a group of different assets that I MIGHT need. My question is, If I load assets into the Unity development program such as the "Standard Assets (Mobile)" and not use them at all, will they be loaded into the final iOS app when I build it? OR When I'm finished developing my app, do I need to delete all the unused assets so that they are not compiled in with the app when it's built?

I don't want my app to be huge when I build it but I like to pick and choose what assets I would like to use in the development of my app.

I hope this makes sense. Thanks so much for your help.

Tom

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Answer by hvilela · Sep 30, 2012 at 05:21 PM

No, they are not included in the final build. Only used assets and assets inside folders named "Resources" are included.

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avatar image LordZephyr · Oct 03, 2012 at 01:18 AM 0
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Thank you so much!!! I thought my app was going to be 10 gigs in size!!! LOL.

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