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Question by fractalfrenzy · Jun 23, 2014 at 10:23 AM · guinguiartifacts

NGU probelm: sprite with transparency is showing triangular artifacts

I'm creating a simple GUI using NGUI. When I load a particular image into an Atlas and apply it to a Sprite, it always shows with these triangular artifacts where it should be transparent. See the original frame attached and how it renders in NGUI. I've tried several options in the Atlas creation, but nothing helps. I'm using the free version of NGUI. Any help is appreciated. Thanks.

frame.png (15.4 kB)
ngui_artifacts.jpg (30.6 kB)
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avatar image meat5000 ♦ · Jun 23, 2014 at 10:26 AM 0
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Have you clicked Alpha as Transparency in the import settings for the texture?

avatar image fractalfrenzy · Jun 23, 2014 at 06:48 PM 0
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Just tried it, didn't help. I also tried some other Texture modes like GUI and sprite.

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