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Moshe Benini · Feb 26, 2015 at 03:47 PM ·
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CloudFront statistics show 25% incomplete downloads using Unity3D WWW class
i am using Unity3D WWW class to download AssetBundles in my game built for mobile devices. to serve the AssetBundles i am using CloudFront on top of S3 in AWS. according to the statistics that CloudFront provides around 25% of the GET Requests for these asset bundles result in incomplete downloads. this seems quite high. what is your experience with CloudFront and the WWW class. is this a worrying statistic?
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