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Question by Purple.exe · Nov 06, 2015 at 06:12 PM · scriptingbasicscustomkeycodelauncher

Do KeyCodes in C# automatically appear in the launcher?

Currently, my script is something like this:

 public Keycode fire = KeyCode.Mouse0
 
 void Update() {
      if (Input.GetKeyDown(fire)) {
           //Do stuff
      }
 }

Will the KeyCodes called in the script appear in the launcher, or do I have to do something special to make that happen?

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Answer by Landern · Nov 06, 2015 at 06:29 PM

Nope, though they could be, please use the input manager: http://docs.unity3d.com/Manual/class-InputManager.html

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