Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by icemacsea · Oct 27, 2010 at 05:31 PM · instantiatenullreferenceexceptiontutorials

Instantiate example gives UnassignedReferenceException error

Blockquote> var cube : Transform; function Start () { for (var y = 0; y < 5; y++) { for (var x = 0; x < 5; x++) { var cube = Instantiate(cube, Vector3 (x, y, 0), Quaternion.identity); } } }

This example code from the Unity User Manual gives me an UnassignedReferenceException error. I have followed the directions in the tutorial exactly. I created a GameObject cube, then created an empty prefab, then I dragged the cube object to the empty prefab, renamed the prefab and dropped it onto the default reference for the var cube in the inspector for this script. But when I run the code, the system tells me that cube has not been assigned.

SOLUTION: You must click on the GameObject that holds the script in the hierarchy when you make the assignment, via drag and drop. If you have just clicked on the script itself (under Projects), it is POSSIBLE to do the assignment that way, but it doesn't work when your game runs.

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image icemacsea · Oct 27, 2010 at 05:47 PM 0
Share

Never $$anonymous$$d! I went back to it and now it's working. Interesting that the physics acts a little differently with the prefab than it did with the "instantiate objects from scratch" example that preceded this one.

avatar image nacho · Jan 29, 2011 at 10:47 AM -1
Share

thanks!!! I was going crazy!

avatar image Eric5h5 nacho · Jan 29, 2011 at 04:53 PM 0
Share

This isn't an answer.

avatar image Eric5h5 · Jan 29, 2011 at 04:53 PM 0
Share

The procedure is to write the answer and mark it accepted, rather than writing "solved" in the title.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

1 Person is following this question.

avatar image

Related Questions

Null Reference when trying to instantiate a prefab not in the scene 0 Answers

NullReferenceException 2 Answers

Problem with instantiate in runtime 2 Answers

How to Instantiate an Integer Array in an Array of Arrays? 1 Answer

Store Instantiated Object script reference 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges