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Particle shader with Strumpy Shader Editor
Hi,
Does anyone know how to set up a particle shader with SSE? I've searched in this forum, and on the internet and could't find the answer. I would like to make a kinda alpha blended shader. I've already managed to make diffuse,normal,specular.... shaders but I've no idea how to make a shader for a particle system. (It means when I'm using it in a particle system I can adjust the color, and alpha over lifetime)
Thanks.
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