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Question by joergzdarsky · Jul 12, 2015 at 07:04 AM · transparencyblackwhite

Import a PNG image where white is transparent and black remains black (or use PNG's transparency information)

Hi,

for a spacegame wormhole effect I need to import PNG images where certain parts of the images are interpreted transparent, but where not black = transparent.

See below. The first image works, when checking "Alpha from Greyscale" and "Alpha is Transparency", the white color remains and black is transparent.

Now, I need to create a "dark spot", where the surrounding is transparent and the center is black. I tried to use the second image, now somehow I need Unity to interpret white as transparent? Is this possible?

PS: I also tried to create the transparent area directly in photoshop, but when I import the image then into Unity it seems it does not interpret the transparency information and the image is cropped/pixel'd strangely?

alt text

alt text

space-wormhole-brightend.png (176.7 kB)
space-wormhole-darkend.png (181.8 kB)
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