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               Question by 
               AliAzin · Dec 10, 2012 at 10:14 AM · 
                optimizationsubstance  
              
 
              Is it optimized to use substance material for lots of models?
Hi,
I'm working on a city and plan to use substance for texturing of buildings. I want to build a few substance shaders and assign one material to each building. Do you think it will be optimized for a windows standalone application??
Thanks in advance...
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