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Question by f_rodrigues · Dec 01, 2013 at 07:42 PM · gameobjecttriggerfunctioneventanimation editor

Animation playing other object animation

I have a camera movement and when it reachs certain point it calls a function, in this function I want to play an animation in other object.

The code:

 var Animator : GameObject;
 var clip : AnimationClip;
 
 function TriggerAnimation()
 {
     Animator.animation.CrossFade(clip.name);
 }

alt text

But it doesn't play, it doesn't give any error and the script is all grayed-out.

Any hint?

animation_event.png (52.7 kB)
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