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Question by Alp-Giray-Savrum · Sep 03, 2014 at 08:48 PM · collisiongameobjectcollidercomponentname

Getting Another Object's ID with Colliders

Hello, Is this possible ? I mean, I got a collider only object and i want to get it's name when a object interacts with it.

 var IDBox : GameObject;
 
 var name : String;
 
 function ObjectNameController () {
 
 if(IDBox.collider){
 name = IDBox.collider.gameObject.name.ToString();
 }
 
 }

Something Like This

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Answer by Xtro · Sep 03, 2014 at 08:58 PM

Are you aware of collision and/or trigger events ?

Just an example from the documentation : http://docs.unity3d.com/ScriptReference/Collider.OnCollisionEnter.html

Or you can get the basic idea from this video : http://unity3d.com/learn/tutorials/modules/beginner/physics/on-collision-enter

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avatar image Xtro · Sep 03, 2014 at 09:01 PM 1
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For more info, you can email me at onurer gmail com. I can help you in Turkish :)

avatar image Alp-Giray-Savrum · Sep 03, 2014 at 09:02 PM 0
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Actually i want to know when x enters the collider zone of y, string at z's script will take x's name

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