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TextMeshPro not finding Sprite Assets in 2017.1
Hi,
I've upgraded to 2017.1 and TextMeshPro Release 1.0.55.2017.1.0b10 (which was required to get it working).
Everything is working except that TMP doesnt seem to find Sprite Assets placed the in the folder referenced in the TMP Settings file (which is the default /Sprite Assets/ => Resources/Sprite Assets).
At the moment I suspect a bug, as everything was working fine, and is now broken and whatever I do I cant get it to find the sprite assets, the tags aren't consumed. The only way sprites appear is by making them the default asset (which isn't a solution).
Has anyone else seen the same thing, or could I be doing something wrong?
Regards Matt
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