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Question by DannyB · Aug 05, 2013 at 12:08 PM · iossocial

Lag in Social.LoadAchievements or Social.ReportProgress

Hi,

I am having difficulties with determining the correct flow for working with Soclai.LoadAchievements and Social.ReportProgress.

I have tried to make this example as concise as possible. In it, I am trying to:

  1. Save an achievement

  2. Wait for the callback to fire

  3. Load the achievements list

  4. Wait for its callback to fire

  5. Print the number of achievements loaded

Sounds easy enough, and of course, I expect the loaded achievements list to contain the one I reported.

The result however is zero achievements.

Anyone can shed some light on this?

Here is the code:

 public void Test() {
     // At this point user is authenticated
     // and achievements were reset
 
     Debug.Log("Test...");
     Social.ReportProgress( "ProgressTest", 50, success => {
         Debug.Log("Reported:"+success);
         Debug.Log("LoadAchievements...");    
         Social.LoadAchievements( loadedAchievements => {
             Debug.Log("LoadAchievements Done");
             Debug.Log("Count:"+loadedAchievements.Length );
             // Result: 0 instead of expected 1
         });
     });    
 }


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