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Question by Ramsar · Jul 31, 2012 at 08:40 PM · inspectorvariables

Variables not showing up in inspector

Javascript code:

 class spriteDetails
 {
 var pixelWidth: int;
 var pixelHeight: int;
 }
 var singleSpriteDimensions: spriteDetails;

This gives me the pixelWidth and -Height variables in the inspector (as part of 'Single Sprite Dimensions')

Equivalent (at least I thought so) C# code:

 public class SpriteManager : MonoBehaviour {
  public class spriteDetails {
      public int pixelWidth;
      public int pixelHeight;
      }
     public spriteDetails singleSpriteDimensions = new spriteDetails();
 }

However no variables show up in the inspector if I use the C# script. Any ideas why?

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Answer by Bunny83 · Jul 31, 2012 at 08:42 PM

That's a thing where UnityScript is misleading. You need to mark custom classes as Serializable. In UnityScript every class gets this attribute by default. In C# you have to add it:

 [System.Serializable]
 public class spriteDetails
 {
     public int pixelWidth;
     public int pixelHeight;
 }


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avatar image Ramsar · Aug 01, 2012 at 06:55 AM 0
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Thanks, that did the trick

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