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Sun-shaft camera glitch
I was making a game this weekend and worked with Unity version 5.2.smth.Decided to update Unity to 5.3.2 today. Once I did, I found the sunshaft scripts(from Standard Assets) to be glitching camera. And not just where they appear, but throughout the whole scene.
EDIT: After some searching, I figured it probably has something to do with precompiled shaders being disabled in 5.3. I checked the Sun Shaft script, and tried to compile the two shaders I believed it was using, but to no avail. How would I check all the shaders that are being used so that I could compile them? And is pressing the compile and show code button enough? Also, I'm running the editor on Mac OSX Intel Iris 5100, if that makes any difference.
EDIT: The problem only appears in the Editor, the build version is working properly.
Picture:
Is this a known bug? Or is there some way I could fix it?
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