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Trouble getting Google GVRVideoPlayer to Implement in Unity 5.6.2 with Google Cardboard v1.60
Hello,
I'm poking around Google Cardboard SDK v.1.60 in Unity 5.6.2f1, and am having a some trouble getting it up and working. I'm looking specifically at the Video Demo scene. Basically, whenever I hit play the gvrvideoplayer refuses to implement. I'm still pretty new to Unity so for the sake of not leaving anything out I'm just going to list the steps I took.
-Created a new Unity 3D project -Imported GoogleVRforUnity.unitypackage -Imported Package gvrvideoplayer.unitypackage -Opened Video Demo scene, and added the scene to my build settings -Opened player settings, under 'other settings, rendering' I checked 'Virtual Reality Supported' and added 'Cardboard' under Virtual Reality SDKs -Also in player settings I set 'Target minimum iOS Version' to 8.0 -Then I closed build settings and hit play, and get a log on my console that says Not implemented on this platform, and a warning in game saying "Video libraries could not be loaded! Please add GVRVideoPlayer.unitypackage to this project, which I've already done
I've been looking around everywhere for a potential solution, and haven't found anything. I'm just wondering has anyone else run into this problem, or maybe has some idea of what's going wrong?
Thanks in advance!