- Home /
unity 5 u3dxt xCode errors
Hi,
I just upgraded my project to Unity 5 and everything worked fine except that when I now build and run my project on iPhone it suspends after the splash screen and I get the following errors:
Unhandled Exception: System.TypeInitializationException: An exception was thrown by the type initializer for U3DXT.iOS.Native.UIKit.UIApplication ---> System.TypeInitializationException: An exception was thrown by the type initializer for U3DXT.iOS.Native.Internals._CoreInit ---> System.TypeInitializationException: An exception was thrown by the type initializer for U3DXT.Core.CoreXT ---> System.Exception: Exception of type 'System.Exception' was thrown. at U3DXT.Core.CoreXT._Init () [0x00000] in :0 at U3DXT.Core.CoreXT..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at U3DXT.iOS.Native.Internals._CoreInit..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at U3DXT.iOS.Native.UIKit.UIApplication..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at WebViewGameObject.Load () [0x00000] in :0
I actually have enabled GameCenter and AssociatedDomains in xCode and I am using the latest version of u3dxt. Would be great if anybody had any suggestions.
Your answer
Follow this Question
Related Questions
Unity iOS Build Bitcode Issue 1 Answer
Unity augmented reality based app keep crashing after building it on ios 1 Answer
xcodesettingspostprocesser 0 Answers
App will not appear on my iPhone! Help! 0 Answers
GVR Audio Renderer not found iOS 0 Answers