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Question by Romiiiam · May 20, 2015 at 11:10 AM · buttonsceneruntimedynamiccreate

How can I dynamically create scene ?

Hello,

I have a problem with Unity, because I would create a dynamic scene in the run-time.

Indeed all I have see is Editor.newScene(); but I need to create the scene when the user click on a button in the game.

Does exists a function like instantiate() for scene ?

Otherwise I can copy a example scene and go to it with LoadLevel() but I don't know how copy a scene in run-time.

Thank you.

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avatar image Romiiiam · May 20, 2015 at 03:53 PM 0
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Yes is it. Just we need to use the script in a non-editor script. I don't know if I can use Editor.NewScene();

An example maybe ?

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Answer by applemaniac · May 20, 2015 at 01:16 PM

Hello, It looks to be your answer here : http://answers.unity3d.com/questions/176667/create-a-new-scene-from-editor-script.html

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