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Question by TimeeaR · Mar 23, 2021 at 02:48 PM · uitriggertext

UI Image disappear

Hi! I recently started learning Unity and I have a problem. In my game when I trigger an object a gate opens, so after I trigger the object a message appears with "Gate is Open" and the game pauses. I want to make the game resume and the message disappear by pressing Space, but whatever i try it doesn't work. I've read some forums and I guess it is because I use the OnTriggerEnter. Please can you help me? This is my code: using System.Collections; using System.Collections.Generic; using UnityEngine;

public class destroy : MonoBehaviour { public GameObject gate; public GameObject orb; public GameObject gateopen; bool isPaused = false;

 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         Destroy(gate, 2f);
         gateopen.SetActive(true);
         orb.SetActive(false);
         Time.timeScale = 0f;
         isPaused = true;
         
     }
 }

 void OnTriggerStay(Collider other)
 {
     if (other.tag == "Player")

         if (Input.GetKeyDown(KeyCode.Space))
         {
             gateopen.SetActive(false);
         }
 }
 private void Update()
 {
     if (Input.GetKeyDown(KeyCode.Space))
     {
         if (isPaused)
         {
             gateopen.SetActive(false);
             Time.timeScale = 1f;
         }
     }
 }

}

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