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Question by jos · May 28, 2012 at 11:53 AM · ipadmacbook

ipad development

hey all, I have to make a unity app on the ipad for a company. I have made a speedbuild of the app on windows and now they want this on the ipad. I have to say wich laptop i need. I understand you need a mac, so the 15-inch macbookpro should be fine? I have to run Maya to. http://www.apple.com/why-mac/compare/notebooks.html Do I need anything else? cable to connect with ipad or something? Any tips? Thanks in advance!

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avatar image Fattie · May 28, 2012 at 09:56 PM 0
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one point! the company, not you, has to get the Apple Developer situation.

it is useless you getting one (other than for convenience, you may want/need to anywy) as they will want to publish it under their own name. there's no "way around" this. if you do an app for B$$anonymous$$W, B$$anonymous$$W needs the developer thingy at apple.

avatar image Fattie · May 28, 2012 at 09:58 PM 0
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if it's an IN HOUSE app "enterprise app", they (not you) furthermore need the fancy program that lets them do that (not just the normal developer program, there's a fancier "we can do enterprise apps" program, I think it's a little more per annum) You get like 3 technical desk incidents per annum with any license, BTW, I think

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Answer by whydoidoit · May 28, 2012 at 11:57 AM

I run fine on a 15" Mac Book Pro - works a treat. You need to download and install XCode (it's free) and then it just uses a normal Sync cable. You need to sign up to be an Apple Developer for $99 and then allocate the iPad you develop on as a development machine - there is a wizard for this on the apple developer website after you get your ID.

XCode is a bit of a pig - there are also a series of restrictions on iPhone compared to the desktop version, but they're all workable.

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avatar image whydoidoit · May 28, 2012 at 01:06 PM 0
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Be aware they are about to release a new $$anonymous$$ac Book pro, withing the month so rumour has it.

avatar image jos · May 28, 2012 at 01:56 PM 0
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Thanks! The app I'll make will be an inhouse-app, do they have to pay any licensing?

avatar image whydoidoit · May 28, 2012 at 08:52 PM 0
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No you can make it free on the app store - but if you don't put it there, you only get a few devices you can authorise.

Not sure if there are other ways, not looked into it.

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