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Question by ina · Sep 01, 2012 at 11:16 PM · idemacbookretina

Unity Pixelated on Retina Macbook

Is there a way to make Unity IDE features not look pixelated on a retina macbook?

The standard trick to expand package contents on .app and change the plist for High Resolution Capable to True ... which works for other apps like Eclipse, does not work for Unity.

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avatar image Fattie · Sep 02, 2012 at 09:01 AM 0
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Yo Ina sup ...

BTW, did you try this with U 4 ?

avatar image ina · Sep 03, 2012 at 01:20 AM 0
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nah, i'm still too much of an indie. not sure if i want to put in another $$$$ into U4 upgrade

avatar image ina · Sep 03, 2012 at 01:20 AM 0
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was hoping that the 3.5.5 might fix it since retina macbook has been out for a while now

avatar image Fattie · Sep 03, 2012 at 04:10 AM 0
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could be worth asking unity about this issue... :O

avatar image roberto_sc · Jun 12, 2013 at 01:32 AM 0
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I tried with Unity 4.1.3 with no success.

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Answer by JonnyHilly · Aug 21, 2014 at 06:15 PM

same here, macbook pro. retina. unity looks blocky. max resolution when in retina mode is about 1400. However if you set mac to mode "scaled, looks like 1920 x 1200" then unity can get a 1920 size 'game' screen. This is totally non-intuitive, and I don't know why it would be scaled (SLOW) its sort of a solution, but not really a good one

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avatar image JonnyHilly · Aug 25, 2014 at 07:32 PM 1
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submitted this as a bug report to unity

avatar image ina · Sep 11, 2014 at 08:53 PM 0
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post bug link. i'll vote :)

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